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Porting the Cpl OSAL to a new Target

February 19, 2023
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 |  Colony.*

This week’s article is a dive into the Colony.core’s Cpl C++ class library, specifically its Operating System Abstract layer (OSAL). […]

LHeader and LConfig Patterns

February 9, 2023
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 |  Colony.*, PIM

As discussed earlier, one form of late binding is compile time binding. This is an abstraction technique that allows you […]

Breaking Dependencies Using Binding Times

February 3, 2023
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 |  General, PIM

This is an introduction of how to leverage different binding times for designing decouple code. What is binding time? Here […]

TShell: Example Application

January 16, 2023
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 |  Colony.*, General

The TShell example project is an introduction to using the TShell framework. A brief overview to the TShell can be […]

TShell: A Command Line Interface for Embedded Applications

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 |  Colony.*, General

The world can always use yet another Command Line Interface implementation šŸ˜‰. Here is mine. The TShell is a C++ […]

Data Model: Change Notifications

December 27, 2022
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 |  Colony.*, Data Model, PIM

This post provides in-depth details about the Data Model’s change notification mechanism and semantics as implemented by the CPL C++ […]

Data Model: Example Application

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 |  Colony.*, Data Model, PIM

The Data Model example project is an introduction to using the CPL C++ Class library’s Data Model framework. A brief […]

Data Model: Introduction to the Data Model Architecture

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 |  Data Model, PIM

The Data Model architecture is used to design highly decoupled code. It allows for the exchange of data between modules […]

Never Trust the Software Guys: Most Programmers are Bad Programmers

November 26, 2022
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 |  Never Trust the Software Guys

At least that is what I am left thinking after reading article after article about how Rust is going to […]

Never Trust the Software Guys: Who needs Documentation?

November 17, 2022
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 |  Never Trust the Software Guys

To paraphrase the line “If you build it,Ā heĀ will comeā€ from the 1989 movie Field of Dreams, ā€œif you write [documentation], […]

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